Just like any other class, you will have to begin from level 1 when starting a gathering (Disciple of the Land) class, and just like your main class - you have to visit your guildmaster every 5 levels to learn new abilities and advance your gathering storyline. At the end of the story quest chain you will receive nice level item level 55 tool. The gathering classes in Final Fantasy XIV: A Realm Reborn are:
- Botanist (BTN) - Guild is located in Old Gridania (6,8)
- Fisher (FSN) - Guild is located in the Lower Decks of Limsa Lominsa (7,14)
- Miner (MIN) - Guild is located in the Steps of Thal in Ul'Dah (11,14)
Leveling a gathering class will really save you a lot of gil in the long run (believe me!). Depending on the crafting class you choose, selecting either a Botanist, Fisher or Miner will help you acquire all of the mats needed to craft, especially the elemental shards and crystals. The Market Board is nice when you need rare or specific mats, but being able to go out on the field and collect your own will help level your gathering class and give you mats needed for crafting.
Not sure what class to spend your time leveling first? Here are some recommended pairings:
Please note that these are just recommendations based on what gathering class can obtain the type of material needed to craft items. I would save leveling a Fisher until later in the game.
- Botany: Carpentry, Culinarian, Leatherworking, Weaving
- Mining: Alchemy, Armorer, Blacksmith, Goldsmithing
- Fishing: Alchemy, Culinarian
There are a general set of actions that gatherers use to help obtain their resources. All gatherers have a basic 'Gather' ability that helps obtain the item from a node. Your chance of success on obtaining an item heavily depends on the level of your 'Gathering' attribute. In addition, they also have ability to increase the chances of obtaining a high quality (HQ) item from a node. Depending on the level of the node and the resource you are trying to obtain, there is another percentage based success rate for HQ items. The amount of 'Perception' greatly impacts the success rate of obtaining these HQ items.
There are several different types of 'Nodes' that gatherer's will come across while out in the fields. Gatherer's can quickly see where available nodes are by using a prospecting ability they learn at a low level (example: 'Lay of the Land' for Miners). Most nodes allow you to have 4 chances to obtain resources until it is depleted, however, here are some of the more unique ones out in Eorzea, including nodes that allow for an extra attempt or grant a bonus for gathering HQ items.
New nodes are made accessible every 5 levels, and new quests are handed out by your guildmaster every 5 levels. Upon reaching level 50 you will acquire an ability that will allow you to obtain 'out-of-reach' items.
A quick way to level any gathering class is to use Fieldcraft Levequests! Please see the class specific guides at the very bottom of this page for more detailed information on these leves.
Fieldcraft Levequest Types
- Piety - These leves require you to deplete a certain number of nodes, each of which have two items unique to the leve. Depending on your evaluated rating you may be awarded bonus points.
- Munificence - These leves require you to gather a set amount of material. The leve ends once the quota is met.
- Candor - These leves are a mix between Piety and Munificence leves. There is a limited number of gathering points to reach the requested quota, and once all of them are depleted it ends the leve.
- Benevolence - The leves requires you to gather as much material as possible before all nodes are depleted.
An important reminder is that some fieldleve quests (Piety) evaluate the % of HQ items you were able to collect, so try to use some of your abilities that increase HQ return rate, such as 'Unearth' or 'Depp Vigor'. Finishing a quest with a high amount of HQ material can reward a substantial amount of bonus experience! Your evaluation is based on the exp you would get for gathering the items. Hence, if doing lower leves at higher levels it can be difficult to get enough for a bonus.
Gatherers focus on a few key attributes in their gear to help finish tough recipes or create high-quality items.
Gathering and Perception stats are usually found in main gatherer's gear, such as the helmet, chest, legs, feet... While additional GP stats are found in the accessory slots like necklaces, rings, and wrist. Having a well balanced gear set will definitely help you level faster and finish more difficult levequests.
- Gathering- Affects the success rate of obtaining an item.
- Perception - Affects the chance on obtaining HQ items while gathering.
- GP - Crafting Points
Gatherers can also slot Materia into their gear for additional stat bonuses. The main gathering materia are:
- Gatherer's Guerdon Materia - Increases Gathering
- Gatherer's Guile Materia - Increases Perception
- Gatherer's Grasp Materia - Increases GP
Here is a list of some common meals that will give stat bonuses. These will help while out in the fields, so be sure to stock up! It will also give you a 3% experience boost.
- Lentils and Chestnuts
- Orobon Stew
- Beef Stew
- Dzemael Gratin
- Parsnip Salad
Below are some class specific guides on additional tips and Fieldcraft levequest locations.
Gathering Class Guides
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FFXIV Gathering Guide
General information and leveling tips for Gathering in FFXIV: A Realm Reborn
- General Update Dec 5, 2013